Month: October 2017

Simplify3D Version 4 – Improved Mesh Reduction

OK – so I thought I was done with the What’s New in Simplify3D Version 4 series …. seems not! When I made that series I skipped over one of the new features, “Improved Mesh Reduction”, simply stating I don’t use Simplify3D for mesh reduction. That was a bit of a cop out and I was asked to do a video of the feature. So here it is!

Find Simplify3D here

3D Printing Questions – Custom Ending G Code in Slic3r, Simplify3D & Cura Slicers

The previous video was supposed to cover both Starting and Ending G Code but it was getting a bit long, so I decided to cover the Ending G Code in a separate video – this is that video! In the first video I covered some G Code basics and where to set the starting and ending G Code in Slic3r, Simplify3D and Cura. So if you want those details see the previous video here.

For all your G Code goodness, see the RepRap Wiki page on G Code which lists all the commands.

The video covering my auto shutdown add on can be found here.

3D Printing Questions – Custom Start G Code in Slic3r, Simplify3D & Cura Slicers

I recently received a message from a subscriber who was having issues with their starting G Code and asking if I could send mine to them. I explained that Start G Code is fairly unique to a specific printer and the user’s requirements. So I created a video, linked above, detailing where custom start G Code can be set in Slic3r, Simplify3D & Cura, together with a description of the kind of things to look out for and insert in this start G Code.

I refer to the RepRap Wiki page on G Code, which can be found here. This lists pretty much all the commands you are likely to come across in a G Code file.

I also mention a list of some common placeholder variables that can be inserted in custom G Code – to be replaced during export with settings from your profiles. That list of Slic3r, Simplify3D & Cura common placeholder variables is here. Please note that, apart from Slic3r, support and documentation from the slicers is poor to non-existent.

I will be covering the Custom End G Code in the next video as this first video on the subject was getting long due to having to cover the basics of G Code and the differences in the slicers.

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